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Old Sep 28, 2008, 08:21 PM // 20:21   #1
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Default Note to PUGs: Re: HB Monks

Just wanted to point out that you really don't need 2 Healer's Boon monks in a balanced pug. I can't count how many groups stalled, then broke up waiting for 2 HB monks for a Norn point farm this weekend.

Reasons you don't need 2 HB monks:

1) In a pug, there's a good chance the monks will be overhealing or healing the same target
2) Without Ursan, max health really isn't high enough to warrant 2 HB's
3) A prot monk can go a long way toward making the heal monk irrelevant, especially in a physical-heavy area.

So, a heal/prot combo > 2 HB monks in an average pug.
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Old Sep 28, 2008, 09:09 PM // 21:09   #2
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RE: Trolling

It sucks.



(OT: I always use one heal, one prot. It's far more efficient in the great majority of the game. Less damage = less healing = more health for you.)
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Old Sep 28, 2008, 09:14 PM // 21:14   #3
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Yeah, prot is good. But try telling bad PUGs that. PUGs want stuff with big numbers, big damage/big heals.

Prot or shutdown/hexer builds will never appeal to the pug mentality.
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Old Sep 28, 2008, 09:16 PM // 21:16   #4
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Originally Posted by Haxor View Post
OT: I always use one heal, one prot. It's far more efficient in the great majority of the game. Less damage = less healing = more health for you.
And you can do even better than that!

OP: Sorry, but if someone was not convinced about value of prot in 3 years of existence of this game, this thread ain't gonna do it.
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Old Sep 28, 2008, 09:18 PM // 21:18   #5
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PROTTING IS GOOD LOLWTF?!??!

The reason pugs want HB is because its the most efficient build, compared to how easy it is to run.
Serious groups dont run it.
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Old Sep 28, 2008, 09:41 PM // 21:41   #6
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Originally Posted by zwei2stein View Post
Sorry, but if someone was not convinced about value of prot in 3 years of existence of this game, this thread ain't gonna do it.

The truth in your statement is bewildering small children. You should refrain from posting the cold honest truth. It scares people.
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Old Sep 28, 2008, 09:55 PM // 21:55   #7
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To OP, it's not about Prot vs heals it's about the player, some people suck as monks, others good, so far I have had good runs with VERY GOOD HB Monks.
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Old Sep 28, 2008, 10:04 PM // 22:04   #8
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There is no such thing as a "good HB Monk". All you do is buttonmash your heals.

As for the topic at hand, the PuGs will not read this most probably. Not to mention this is commonly known among people who aren't terribad.
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Old Sep 28, 2008, 10:21 PM // 22:21   #9
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Pugs don't read forums much at all unless it is for farming or price checks.I know some who plays Monk well and went HB for ursan UW clears.I actually got thier build but that is what all this person used it for Ursan Groups.
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Old Sep 28, 2008, 10:30 PM // 22:30   #10
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Why on earth would you want to PuG in the first place? o.O

Triple necro with 3 dmg henchies + 1 prot monk hench is plenty enough most of the time.

With a friend we steam rolled trough Faction vanquishing all of it with 6 necros and we are both rangers spamming barrage+volley. And we did the same for all of the area in EOTN. Just need to fiddle a bit with the builds and you're in business.

PuGs are bad most of the time so dont waste time trying to do stuff with them.
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Old Sep 28, 2008, 10:30 PM // 22:30   #11
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Tip no.1 of Build Warz :

Pugs are NOT your friends, avoid them at all costs.
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Old Sep 28, 2008, 10:33 PM // 22:33   #12
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lol this is funny. it is like i stepped back 3 years ago for pvp, but this time it is ppl in pve saying 2 heal =/= 1 heal 1 prot. go figure.
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Old Sep 28, 2008, 10:36 PM // 22:36   #13
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Quote:
Originally Posted by Miska Bow View Post
Why on earth would you want to PuG in the first place? o.O

Triple necro with 3 dmg henchies + 1 prot monk hench is plenty enough most of the time.

With a friend we steam rolled trough Faction vanquishing all of it with 6 necros and we are both rangers spamming barrage+volley. And we did the same for all of the area in EOTN. Just need to fiddle a bit with the builds and you're in business.

PuGs are bad most of the time so dont waste time trying to do stuff with them.
It is not easy being Guild Leader as myself I get myself through the game bymyself.This is what I tell my guild if they want help recruit.
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Old Sep 28, 2008, 10:56 PM // 22:56   #14
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Quote:
Originally Posted by Parson Brown View Post
Just wanted to point out that you really don't need 2 Healer's Boon monks in a balanced pug. I can't count how many groups stalled, then broke up waiting for 2 HB monks for a Norn point farm this weekend.

Reasons you don't need 2 HB monks:

1) In a pug, there's a good chance the monks will be overhealing or healing the same target
2) Without Ursan, max health really isn't high enough to warrant 2 HB's
3) A prot monk can go a long way toward making the heal monk irrelevant, especially in a physical-heavy area.

So, a heal/prot combo > 2 HB monks in an average pug.
What are you kidding me?
Do you think people gravitate to these builds because they're stupid, slow-to-adapt morons that won't give up ursan habits, or because people generally flock to the best, strongest, most efficient, most innovative builds that truly test their skills as a gamer? Seriously think about it, are you really trying to suggest that any average GW player, hell any average person in the world, is dumbfoundingly stupid?

If you think prot monk is going to outclass a 2nd HB, you're sorely mistaken... But maybe you're the kind of person that would even promote hybrid monk builds as well...
Well let me hit you with a little slice of GW logic here. Look, it's a pretty damn simple concept to grasp, so it's no wonder that the majority of the community has caught on, leaving people like you in the dust. If the red bar isn't going up, then the monk isn't worth his party spot.
There. Done. Simple as that.

Prot monks aren't pushing redbars, so their spot is better off reserved for an HB that can actually show some visable benefits. And if you try to argue with that, you’re arguing with the collective consensus of the GW population, as evident by the current practice of running two HB monks in the norn point farm.
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Old Sep 28, 2008, 11:17 PM // 23:17   #15
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Quote:
Originally Posted by shru View Post
Prot monks aren't pushing redbars, so their spot is better off reserved for an HB that can actually show some visable benefits. And if you try to argue with that, you’re arguing with the collective consensus of the GW population, as evident by the current practice of running two HB monks in the norn point farm.
Help me here, I really can't tell if you're being serious or not.

Think of it in real life terms. Would you rather have a policeman (prot) stop you getting stabbed or just a doctor (heal) to just help after you've been stabbed? Stopping damage > than fixing it. Of course, humans have evolved longer than 3 years of GW, so we have both healers and protectors because it's not possible to protect against all damage.

Sort of arguing with the collective consensus of the world.
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Old Sep 28, 2008, 11:24 PM // 23:24   #16
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Originally Posted by Cargan View Post
Help me here, I really can't tell if you're being serious or not.

Think of it in real life terms. Would you rather have a policeman (prot) stop you getting stabbed or just a doctor (heal) to just help after you've been stabbed? Stopping damage > than fixing it. Of course, humans have evolved longer than 3 years of GW, so we have both healers and protectors because it's not possible to protect against all damage.

Sort of arguing with the collective consensus of the world.
Think about who gets payed more (policeman or doctor) and you'll understand who is the most important.
Therefor 2 HB healers > 1 healer/1 prot (like I said before)
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Old Sep 28, 2008, 11:28 PM // 23:28   #17
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Originally Posted by Rahja the Thief View Post
The truth in your statement is bewildering small children. You should refrain from posting the cold honest truth. It scares people.
you remind me of house for some reason
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Old Sep 28, 2008, 11:38 PM // 23:38   #18
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Quote:
Originally Posted by shru View Post
Think about who gets payed more (policeman or doctor) and you'll understand who is the most important.
Therefor 2 HB healers > 1 healer/1 prot (like I said before)
You're a moron. First in > PS and SoA = initial damage spike abated, your party is well ontheir way to knocking the hell out of that mob and your monks aren't scrambling to heal the same players with their Seed of Life.

Keeping bars from dropping is better than relying on reactions to push them back up. Because spikes happen.
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Old Sep 28, 2008, 11:48 PM // 23:48   #19
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Its really because its much more common to find an HB, if i were a group member i would rather find a healer quick and then go since HB monk bars are easy to find and its rare to find a prot monk without a completely terrible build they just made..
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Old Sep 28, 2008, 11:51 PM // 23:51   #20
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Quote:
Originally Posted by shru View Post
What are you kidding me?
Do you think people gravitate to these builds because they're stupid, slow-to-adapt morons that won't give up ursan habits, or because people generally flock to the best, strongest, most efficient, most innovative builds that truly test their skills as a gamer? Seriously think about it, are you really trying to suggest that any average GW player, hell any average person in the world, is dumbfoundingly stupid?

If you think prot monk is going to outclass a 2nd HB, you're sorely mistaken... But maybe you're the kind of person that would even promote hybrid monk builds as well...
Well let me hit you with a little slice of GW logic here. Look, it's a pretty damn simple concept to grasp, so it's no wonder that the majority of the community has caught on, leaving people like you in the dust. If the red bar isn't going up, then the monk isn't worth his party spot.
There. Done. Simple as that.

Prot monks aren't pushing redbars, so their spot is better off reserved for an HB that can actually show some visable benefits. And if you try to argue with that, you’re arguing with the collective consensus of the GW population, as evident by the current practice of running two HB monks in the norn point farm.
Some of the dumbest stuff I have read in a long time.......

But I would agree that most GW players think along the lines of this person... Preventing damage is > than healing it, Plus when you get to the point where pve where there is ridiculously high amounts of damage you really cant just heal it unless you have truly talented monks and some luck. If you say thats what ursan did then look at the fact that Ursan had a built in prot monk, and extra 40 some odd armor. Plus reducing a 300 damage attack to 5 is a mitigation of 295 damage one hell of a heal, and that is not even how high it can go.

Quote:
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you remind me of house for some reason
Could it be his avatar
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